Version: 1.1
LanguageEnglish
  • C#

ContentSceneParameters

struct in Unity.Loading

/

Implemented in:UnityEngine.ContentLoadModule

Description

This struct collects all the ContentLoadInterface.LoadSceneAsync parameters in to a single place.

Properties

autoIntegrateTrue if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
loadSceneModeSee LoadSceneMode.
localPhysicsModeSee LocalPhysicsMode.

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