Version: 1.4
LanguageEnglish
  • C#

BuildPipeline.BuildMiniGame

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Declaration

public static BuildMiniGameError BuildMiniGame(Build.Profile.BuildProfile buildProfile);

Parameters

buildProfile The object of BuildProfile.

Returns

BuildMiniGameError An error message if an error occurred. See Also: BuildMiniGameError

Description

Builds a player based on WeixinMiniGame.

using UnityEditor;
using UnityEditor.Build.Profile;

public class BuildPlayerExample { [MenuItem("Build/Build WEIXINMINIGAME")] public static void MyBuild() { string buildProfilePath = "Assets/Settings/Build Profiles/WeChat_Debug.asset"; BuildProfile buildProfile = AssetDatabase.LoadAssetAtPath(buildProfilePath , typeof(BuildProfile)) as BuildProfile; if(buildProfile != null) { BuildMiniGameError error = BuildPipeline.BuildMiniGame(buildProfile); } } }