Version: 1.10
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AnimationStateMachinePlayable.SetTransitionIndexOffset

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Declaration

public void SetTransitionIndexOffset(int offset);

Parameters

offset The offset value to set for the transition index.

Description

Sets the transition index offset for the state machine.

Sets the transition index offset used to allocate independent index ranges for each state machine in the global transition array. This is used internally to manage transitions across multiple state machines.