Resume paused player application in QNX and EmbeddedLinux.
Only Platform QNX and EmbeddedLinux supports Application.Resume.
Call Application.Resume
in a C# sub thread to resume Tuanjie engine after Application.Pause
is called.
using UnityEngine; using System.Collections; using System.Threading; // Resume player after pausing for 5 seconds.
public class ExampleClass : MonoBehaviour { private Thread resumeThread; void Start() { PausePlayer(); } void PausePlayer() { Application.Pause(); StartResumeThread(); } private void StartResumeThread() { resumeThread = new Thread(ResumePlayer); resumeThread.IsBackground = true; resumeThread.Start(); } private void ResumePlayer() { Application.Resume(); } }