Version: 2017.1
public static bool Configure (Networking.ConnectionConfig config, int maxConnections);
public static bool Configure (Networking.HostTopology topology);

Parámetros

config Transport layer confuration object.
maxConnections The maximum number of client connections to allow.
topology Transport layer topology object to use.

Valor de retorno

bool True if successfully configured.

Descripción

This configures the transport layer settings for the server.

using UnityEngine;
using UnityEngine.Networking;

public class Example : MonoBehaviour { void StartServer() { ConnectionConfig config = new ConnectionConfig(); config.AddChannel(QosType.ReliableSequenced); config.AddChannel(QosType.UnreliableSequenced); config.PacketSize = 500; NetworkServer.Configure(config, 10); NetworkServer.Listen(7070); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961