Version: 2017.1
public float startLifetime ;

Descripción

The starting lifetime of the particle.

This is the total lifetime of this particle in seconds. It is set by the particle system when creating the particle.

    // Calculate how long the particle has been alive.
    float timeAlive = particle.startLifetime - particle.lifetime;
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961