Version: 2017.1

WWWForm

class in UnityEngine

Cambiar al Manual

Descripción

Clase de ayuda para generar datos de formulario para publicar en servidores web utilizando la clase WWW.

using UnityEngine;
using System.Collections;

public class WWWFormImage : MonoBehaviour {

public string screenShotURL= "http://www.my-server.com/cgi-bin/screenshot.pl";

// Use this for initialization void Start () { StartCoroutine(UploadPNG()); }

IEnumerator UploadPNG() { // We should only read the screen after all rendering is complete yield return new WaitForEndOfFrame();

// Create a texture the size of the screen, RGB24 format int width = Screen.width; int height = Screen.height; var tex = new Texture2D( width, height, TextureFormat.RGB24, false );

// Read screen contents into the texture tex.ReadPixels( new Rect(0, 0, width, height), 0, 0 ); tex.Apply();

// Encode texture into PNG byte[] bytes = tex.EncodeToPNG(); Destroy( tex );

// Create a Web Form WWWForm form = new WWWForm(); form.AddField("frameCount", Time.frameCount.ToString()); form.AddBinaryData("fileUpload", bytes, "screenShot.png", "image/png");

// Upload to a cgi script WWW w = new WWW(screenShotURL, form); yield return w; if (!string.IsNullOrEmpty(w.error)) { print(w.error); } else { print("Finished Uploading Screenshot"); } } }

Here is a sample script that retrieves the high scores stored in a table in an SQL database.

using UnityEngine;
using System.Collections;

public class WWWFormScore : MonoBehaviour { string highscore_url = "http://www.my-site.com/highscores.pl"; string playName = "Player 1"; int score = -1;

// Use this for initialization IEnumerator Start () { // Create a form object for sending high score data to the server WWWForm form = new WWWForm(); // Assuming the perl script manages high scores for different games form.AddField( "game", "MyGameName" ); // The name of the player submitting the scores form.AddField( "playerName", playName ); // The score form.AddField( "score", score );

// Create a download object WWW download = new WWW( highscore_url, form );

// Wait until the download is done yield return download;

if(!string.IsNullOrEmpty(download.error)) { print( "Error downloading: " + download.error ); } else { // show the highscores Debug.Log(download.text); } } }

Here is a sample Perl script that processes the high scores stored in a table in an SQL database.

#!/usr/bin/perl
# The SQL database needs to have a table called highscores
# that looks something like this:
#
#   CREATE TABLE highscores (
#     game varchar(255) NOT NULL,
#     player varchar(255) NOT NULL,
#     score integer NOT NULL
#   );
#
use strict;
use CGI;
use DBI;

# Read form data etc. my $cgi = new CGI;

# The results from the high score script will be in plain text print $cgi->header("text/plain");

my $game = $cgi->param('game'); my $playerName = $cgi->param('playerName'); my $score = $cgi->param('score');

exit 0 unless $game; # This parameter is required

# Connect to a database my $dbh = DBI->connect( 'DBI:mysql:databasename', 'username', 'password' ) || die "Could not connect to database: $DBI::errstr";

# Insert the player score if there are any if( $playerName && $score) { $dbh->do( "insert into highscores (game, player, score) values(?,?,?)", undef, $game, $playerName, $score ); }

# Fetch the high scores my $sth = $dbh->prepare( 'SELECT player, score FROM highscores WHERE game=? ORDER BY score desc LIMIT 10' ); $sth->execute($game); while (my $r = $sth->fetchrow_arrayref) { print join(':',@$r),"\n" }

Variables

data(Read Only) The raw data to pass as the POST request body when sending the form.
headers(Read Only) Returns the correct request headers for posting the form using the WWW class.

Constructores

WWWFormCrea un objeto vacío WWWForm.

Funciones Públicas

AddBinaryDataAdd binary data to the form.
AddFieldAgregue un campo simple al formulario.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961