Version: 2017.2

PlayerController

class in UnityEngine.Networking

Cambiar al Manual

Descripción

This represents a networked player.

Variables Estáticas

MaxPlayersPerClientThe maximum number of local players that a client connection can have.

Variables

gameObjectThe game object for this player.
IsValidChecks if this PlayerController has an actual player attached to it.
playerControllerIdThe local player ID number of this player.
unetViewThe NetworkIdentity component of the player.

Funciones Públicas

ToStringString representation of the player objects state.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961