Version: 2017.3
public static void LabelField (Rect position, string label, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, GUIContent label, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, string label, string label2, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, GUIContent label, GUIContent label2, GUIStyle style= EditorStyles.label);

Parámetros

position Rectangle on the screen to use for the label field.
label Label in front of the label field.
label2 The label to show to the right.
style Style information (color, etc) for displaying the label.

Descripción

Make a label field. (Useful for showing read-only info.)


Shows a label in an editor window with the seconds since the editor started.

// Shows a label in the editor with the seconds since the editor started

class EditorGUILabelField extends EditorWindow { @MenuItem("Examples/EditorGUI Label Usage") static function Init() { var window = GetWindow(EditorGUILabelField); window.Show(); } function OnGUI() { EditorGUI.LabelField(Rect(3,3,position.width, 20), "Time since start: ", EditorApplication.timeSinceStartup.ToString()); this.Repaint(); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961