Validates a special command (e.g. copy & paste).
"Copy", "Cut", "Paste", "Delete", "FrameSelected", "Duplicate", "SelectAll" and so on.
Sent only in the editor.
Example: Make pasting work in current window or control:
function OnGUI() { var e:Event = Event.current;
if (e.type == EventType.ValidateCommand && e.commandName == "Paste") { Debug.Log("validate paste"); e.Use(); // without this line we won't get ExecuteCommand }
if (e.type == EventType.ExecuteCommand && e.commandName == "Paste") { Debug.Log("Pasting: " + EditorGUIUtility.systemCopyBuffer); } }
See Also: EventType.ExecuteCommand, Event.commandName.