Version: 2017.3

SpriteMeshType

enumeration

Cambiar al Manual

Descripción

Defines the type of mesh generated for a sprite.

Variables

FullRectRectangle mesh equal to the user specified sprite size.
TightTight mesh based on pixel alpha values. As many excess pixels are cropped as possible.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961