public ParticleSystem.MinMaxGradient startColor ;

Descripción

El color inicial de las partículas cuando son emitidas.

See Also: MinMaxGradient.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private ParticleSystem ps; public float hSliderValueR = 0.0F; public float hSliderValueG = 0.0F; public float hSliderValueB = 0.0F; public float hSliderValueA = 1.0F;

void Start() { ps = GetComponent<ParticleSystem>(); }

void Update() { var main = ps.main; main.startColor = new Color(hSliderValueR, hSliderValueG, hSliderValueB, hSliderValueA); }

void OnGUI() { GUI.Label(new Rect(25, 40, 100, 30), "Red"); GUI.Label(new Rect(25, 70, 100, 30), "Green"); GUI.Label(new Rect(25, 100, 100, 30), "Blue"); GUI.Label(new Rect(25, 130, 100, 30), "Alpha");

hSliderValueR = GUI.HorizontalSlider(new Rect(95, 45, 100, 30), hSliderValueR, 0.0F, 1.0F); hSliderValueG = GUI.HorizontalSlider(new Rect(95, 75, 100, 30), hSliderValueG, 0.0F, 1.0F); hSliderValueB = GUI.HorizontalSlider(new Rect(95, 105, 100, 30), hSliderValueB, 0.0F, 1.0F); hSliderValueA = GUI.HorizontalSlider(new Rect(95, 135, 100, 30), hSliderValueA, 0.0F, 1.0F); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961