La escala de la textura de la textura principal.
Lo mismo que utilizar GetTextureScale o SetTextureScale con "_MainTex"
name.
See Also: SetTextureScale, GetTextureScale.
using UnityEngine;
public class Example : MonoBehaviour { Renderer rend;
void Start() { rend = GetComponent<Renderer>(); }
void Update() { // Animates main texture scale in a funky way! float scaleX = Mathf.Cos(Time.time) * 0.5f + 1; float scaleY = Mathf.Sin(Time.time) * 0.5f + 1; rend.material.mainTextureScale = new Vector2(scaleX, scaleY); } }