AnimBool

class in UnityEditor.AnimatedValues

/

Hereda de:AnimatedValues.BaseAnimValue_1

Cambiar al Manual

Descripción

Lerp from 0 - 1.

When value is 0 returns false, when value > 0.5 returns true. Animated using Mathf.Lerp.

Variables

fadedRetuns the float value of the tween.

Constructores

AnimBoolConstructor.

Funciones Públicas

FadeReturns a value between from and to depending on the current value of the bools animation.

Funciones Protegidas

GetValueType specific implementation of BaseAnimValue_1.GetValue.

Miembros heredados

Variables

isAnimatingIs the value currently animating.
speedSpeed of the tween.
targetTarget to tween towards.
valueCurrent value of the animation.
valueChangedCallback while the value is changing.

Funciones Protegidas

BeginAnimatingBegin an animation moving from the start value to the target value.
StopAnimStop the animation and assign the given value.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961