BuildOptions.ConnectWithProfiler

Cambiar al Manual

Descripción

Start the player with a connection to the profiler in the editor.

When the build is started, an open Profiler Window will automatically connect to the Player and start profiling. When the Player is build with the BuildOptions.AutoRunPlayer option enabled, the Editor will also automatically open the Profiler Window.

See Also: BuildPipeline.BuildPlayer.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961