Il2CppCompilerConfiguration

enumeration

Cambiar al Manual

Descripción

C++ compiler configuration used when compiling IL2CPP generated code.

Variables

DebugDebug configuration turns off all optimizations, which makes the code quicker to build but slower to run.
ReleaseRelease configuration enables optimizations, so the compiled code runs faster and the binary size is smaller but it takes longer to compile.
MasterMaster configuration enables all possible optimizations, squeezing every bit of performance possible. For instance, on platforms that use the MSVC++ compiler, this option enables link-time code generation. Compiling code using this configuration can take significantly longer than it does using the Release configuration. Unity recommends building the shipping version of your game using the Master configuration if the increase in build time is acceptable.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961