Class for text localization.
This class allows you to localize your text. You need a po file (ja.po for example) and a asmdef file, define LocalizationAttribute to the assembly by writing [assembly: UnityEditor.Localization.Editor.Localization].
Tr | This function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization.Editor.Localization] is needed. |