ReceiveGI

enumeration

Cambiar al Manual

Descripción

Determines if the object receives Global Illumination from its surroundings through either Lightmaps or LightProbes. Forced to LightProbes if Contribute GI is turned off.

Variables

LightmapsMakes the GameObject use lightmaps to receive Global Illumination.
LightProbesThe object will have the option to use Light Probes to receive Global Illumination. See LightProbeUsage.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961