public void EnablePicking (GameObject gameObject, bool includeDescendants);
public void EnablePicking (GameObject[] gameObjects, bool includeDescendants);

Parámetros

includeDescendantsWhether to include descendants.
gameObjectGameObject on which to enable picking.
gameObjectsArray of GameObjects on which to enable picking.

Descripción

Enables picking on a GameObject, or an array of GameObjects, and its descendants.


public void EnablePicking (SceneManagement.Scene scene);

Parámetros

sceneScene containing GameObjects on which to enable picking.

Descripción

Enables picking on all GameObjects in a Scene.

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