Version: 2020.1
Procedural skybox
Visual Effects Components

Skybox component reference

The Skybox component overrides the skybox that Cameras on the same GameObject draw. It gives you control over what skybox a Camera renders and is useful when you have multiple Cameras in your Scene and want to draw different skyboxes depending on the Camera.

Render pipeline compatibility

Feature Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)
Skybox component Yes (1) Yes (1) No (2)

Notes:

  1. The Built-in Render Pipeline, and the Universal Render Pipeline (URP) both support this component.
  2. The High Definition Render Pipeline (HDRP) does not support this component and instead includes multiple sky generation solutions.

Propiedades

Propiedad: Descripción
Custom Skybox The skybox that Cameras draw if they are on the same GameObject as this component. The Material you assign to this property should use a skybox Shader.
Procedural skybox
Visual Effects Components
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961