public float speed ;

Descripción

La velocidad de reproducción del Animator. 1 es una velocidad de reproducción normal.

Use Animator.speed to manipulate the playback speed of the Animator. Any animations currently being played by the Animator are slowed down or sped up depending on how the speed is altered. Set speed to 1 for normal playback. Negative playback speed is only supported when the recorder is enabled. For more details refer to Animator.recorderMode.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour { Animator m_Animator; //Value from the slider, and it converts to speed level float m_MySliderValue;

void Start() { //Get the animator, attached to the GameObject you are intending to animate. m_Animator = gameObject.GetComponent<Animator>(); }

void OnGUI() { //Create a Label in Game view for the Slider GUI.Label(new Rect(0, 25, 40, 60), "Speed"); //Create a horizontal Slider to control the speed of the Animator. Drag the slider to 1 for normal speed.

m_MySliderValue = GUI.HorizontalSlider(new Rect(45, 25, 200, 60), m_MySliderValue, 0.0F, 1.0F); //Make the speed of the Animator match the Slider value m_Animator.speed = m_MySliderValue; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961