Method group is Obsolete

BuildPipeline.PopAssetDependencies

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Obsolete public static void PopAssetDependencies ();

Descripción

Le permite administrar referencias cruzadas y dependencias entre diferentes asset bundles y construcciones del player.

If a asset bundle has dependencies to other asset bundles, it is your responsibility to make sure the dependent asset bundles are loaded through the UnityWebRequest class.

When you push asset dependencies it will share all resources on that layer, pushing recursively always inherits the previous dependencies. PushAssetDependencies and PopAssetDependencies must even each other out.

See Also: PushAssetDependencies, BuildAssetBundle.

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