Unity’s UI Toolkit is a collection of features, functionality, resources and tools for developing user interfaces (UI). You can use UI Toolkit to develop custom UI and extensions for the Unity Editor, runtime debugging tools, and runtime UI for games and applications.
UI Toolkit is based on, and inspired by, standard web technologies. If you have experience developing web pages or applications, much of your knowledge might be transferable, and many of the core concepts might be familiar.
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|Although Unity recommends using UI Toolkit for some new UI development projects, it is still missing features found in Unity UI (uGUI) and IMGUI. These older systems are more appropriate for certain use cases, and are required to support legacy projects. For information about when it is appropriate to choose an older system instead of the UI Toolkit, see the Comparison of UI systems in Unity.|
This section provides a short description of the major UI Toolkit features, functionality, resources and tools, including:
The core of UI Toolkit is a retained-mode UI system based on recognized web technologies. It supports stylesheets, and dynamic and contextual event handling.
The UI system includes the following features:
The UI Toolkit provides the following Asset types that you can use to build user interfaces in a way that’s similar to how you develop web applications:
The UI toolkit also includes the following tools and resources to help you create UI: