public static void ImportPackage (string packagePath, bool interactive);

Descripción

Imports package at packagePath into the current project.

If interactive is true, an import package dialog will be opened, else all assets in the package will be imported into the current project.

using UnityEditor;
using UnityEngine;

public class AssetDatabaseExamples : MonoBehaviour { [MenuItem("AssetDatabase/Import Package Example")] static void ImportPackageExample() { var texturePackageNames = new[] {"groundTextures2k.unitypackage", "groundTextures4k.unitypackage"}; foreach (var package in texturePackageNames) { AssetDatabase.ImportPackage(package, false); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961