Version: 5.6
public static int IntField (Rect position, int value, GUIStyle style= EditorStyles.numberField);
public static int IntField (Rect position, string label, int value, GUIStyle style= EditorStyles.numberField);
public static int IntField (Rect position, GUIContent label, int value, GUIStyle style= EditorStyles.numberField);

Parámetros

position Rectangle on the screen to use for the int field.
label Optional label to display in front of the int field.
value The value to edit.
style Optional GUIStyle.

Valor de retorno

int The value entered by the user.

Descripción

Make a text field for entering integers.


Int Field in an Editor Window.

// Editor Script that clones the selected GameObject a number of times.

class EditorGUIIntField extends EditorWindow {

var clones : int = 1;

@MenuItem("Examples/Clone Object") static function Init() { var window = GetWindow(EditorGUIIntField); window.Show(); }

function OnGUI() { sizeMultiplier = EditorGUI.IntField(Rect(0,35,position.width,15), "Number of clones:", clones); if(GUI.Button(Rect(0,10,position.width, 20), "Clone!")) for(var i = 0; i < clones; i++) Instantiate(Selection.activeGameObject, Vector3.zero, Quaternion.identity); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961