Version: 5.6
public static int LayerField (int layer, params GUILayoutOption[] options);
public static int LayerField (int layer, GUIStyle style, params GUILayoutOption[] options);
public static int LayerField (string label, int layer, params GUILayoutOption[] options);
public static int LayerField (string label, int layer, GUIStyle style, params GUILayoutOption[] options);
public static int LayerField (GUIContent label, int layer, params GUILayoutOption[] options);
public static int LayerField (GUIContent label, int layer, GUIStyle style, params GUILayoutOption[] options);

Parámetros

label Optional label in front of the field.
layer The layer shown in the field.
style Optional GUIStyle.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Valor de retorno

int The layer selected by the user.

Descripción

Make a layer selection field.


Set the layer of the selected GameObjects.

// Simple editor script that lets you set the layer for the
// selected GameObjects.

using UnityEngine; using UnityEditor;

public class LayerFieldExample : EditorWindow { static int selectedLayer = 0;

[MenuItem("Examples/Layer Field usage")] static void Init() { LayerFieldExample window = (LayerFieldExample)GetWindow(typeof(LayerFieldExample)); window.Show(); }

// Disable menu if we dont have at least 1 gameobject selected [MenuItem("Examples/Layer Field usage", true)] static bool ValidateSelection() { return Selection.activeGameObject != null; }

void OnGUI() { selectedLayer = EditorGUILayout.LayerField("Layer for Objects:", selectedLayer); if (GUILayout.Button("Set Layer!")) SetLayer(); }

static void SetLayer() { foreach (var go in Selection.gameObjects) go.layer = selectedLayer; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961