Version: 2017.1
Experimental: this API is experimental and might be changed or removed in the future.

ShadowSplitData

struct in UnityEngine.Experimental.Rendering

マニュアルに切り替える

説明

Describes the culling information for a given shadow split (e.g. directional cascade).

変数

cullingPlaneCountThe number of culling planes.
cullingSphereThe culling sphere. The first three components of the vector describe the sphere center, and the last component specifies the radius.

Public 関数

GetCullingPlaneGets a culling plane.
SetCullingPlaneSets a culling plane.
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