Version: 2017.1
public static void MergeScenes (SceneManagement.Scene sourceScene, SceneManagement.Scene destinationScene);

パラメーター

sourceScene destinationScene にマージされるシーン
destinationScene sourceScene をマージする既存のシーン

説明

sourceScene を destinationScene にマージします。

This function merges the contents of the source scene into the destination scene, and deletes the source scene. All GameObjects at the root of the source scene are moved to the root of the destination scene.
NOTE: This function is destructive: The source scene will be destroyed once the merge has been completed.

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