Version: 2018.1
public static Quaternion Euler (float x, float y, float z);

説明

Returns a rotation that rotates z degrees around the z axis, x degrees around the x axis, and y degrees around the y axis.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Quaternion rotation = Quaternion.Euler(0, 30, 0); }

public static Quaternion Euler (Vector3 euler);

説明

Returns a rotation that rotates z degrees around the z axis, x degrees around the x axis, and y degrees around the y axis.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Quaternion rotation = Quaternion.Euler(new Vector3(0, 30, 0)); }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961