Version: 2018.1

説明

This event is called after a new Scene has been created.

This can be useful to add your own default GameObjects to a Scene.

Use the setup argument to determine if any standard objects have already been added to the Scene or if the Scene is empty.

Use the mode to determine if the Scene was added additively or if it is a new single Scene.

See Also: NewSceneCreatedCallback.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961