Version: 2018.2
public static string PasswordField (Rect position, string password, GUIStyle style= EditorStyles.textField);
public static string PasswordField (Rect position, string label, string password, GUIStyle style= EditorStyles.textField);
public static string PasswordField (Rect position, GUIContent label, string password, GUIStyle style= EditorStyles.textField);

パラメーター

position表示位置
labelPassword Field の前に表示するラベル
password編集するパスワード
styleオプションの GUIStyle

戻り値

string ユーザーが入力したパスワード

説明

Makes a text field where the user can enter a password.

This works just like GUI.PasswordField, but correctly responds to select all, etc. in the editor, and it can have an optional label in front.


Password Field in an Editor Window.

using UnityEngine;
using UnityEditor;

// Editor Script that creates a password field and lets you visualize what have you // typed in a label.

class EditorGUIPasswordField : EditorWindow { string text = "Some text here";

[MenuItem("Examples/Editor Password field usage")] static void Init() { EditorWindow window = GetWindow<EditorGUIPasswordField>(); window.Show(); }

void OnGUI() { text = EditorGUI.PasswordField( new Rect(3, 3, position.width - 6, 20), "Type Something:", text);

EditorGUI.LabelField( new Rect(3, 25, position.width - 5, 20), "Written Text:", text); } }
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