Version: 2018.4

ObjectSerializedInfo

struct in UnityEditor.Build.Content

マニュアルに切り替える

説明

Struct containing details about how an object was serialized.

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

変数

headerSerialized object header information.
rawDataRaw byte data of the object if it was serialized seperately from the header.
serializedObjectObject that was serialized.
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