Version: 2018.4
Experimental: this API is experimental and might be changed or removed in the future.

RenderPipeline.beginCameraRendering

マニュアルに切り替える

説明

Call that should be issued by an SRP when the SRP begins to render a Camera so that other systems can inject per camera render logic.

This event can be used by systems to perform per camera operations such as planer reflections or special effects.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961