Version: 2018.4
Experimental: this API is experimental and might be changed or removed in the future.

VFXManager

class in UnityEngine.Experimental.VFX

マニュアルに切り替える

説明

The VFX Manager lets you set a number of properties that control VisualEffect behavior within your game.

Static 変数

fixedTimeStepThe fixed interval in which the frame rate updates. The tick rate is in seconds.
maxDeltaTimeThe maximum allowed delta time for an update interval. This limit affects fixedDeltaTime and deltaTime. The tick rate is in seconds.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961