Version: 2018.4

ShaderIncludePathAttribute

class in UnityEditor

マニュアルに切り替える

説明

This attribute is no longer supported.

Shader libraries in arbitrary locations are no longer supported. Your shader files must be located under the Assets folder or in a package. To include shader headers from packages, use the following syntax in the shader code:
#include "Packages/<package name>/<path to your header file>"

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