Version: 2018.4
public int requestedMipmapLevel ;

説明

The mipmap level to load.

Normally, the mipmap streaming system will select which mipmap to load based on the position of all cameras. Setting this field forces a specific mipmap to be loaded and overrides the mipmap streaming system. The mipmap level can still be modified by budgeting memory. The streamingMipmapsPriority property can be used to increase the chance of a particular texture mipmap level being selected by the mipmap streaming system.

See Also: ClearRequestedMipmapLevel.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961