Version: 2019.2
Experimental: this API is experimental and might be changed or removed in the future.

ScriptableBakedReflectionSystem

class in UnityEditor.Experimental.Rendering


実装インターフェース:IScriptableBakedReflectionSystem

マニュアルに切り替える

説明

Empty implementation of IScriptableBakedReflectionSystem.

Use this class as a base class and override its methods to implement your own ScriptableBakedReflectionSystem.

変数

stageCountNumber of stages of the baking process.

Public 関数

CancelCancel the running bake jobs.
ClearClear the state of ScriptableBakedReflectionSystem.
SynchronizeReflectionProbesSynchronize the baked data with the actual components and rendering settings.
TickThis method is called during the Editor update until the ScriptableBakedReflectionSystem indicates that the baking is complete, with handle.SetIsDone(true). (See IScriptableBakedReflectionSystemStageNotifier.SetIsDone).
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961