Version: 2019.3

ShadowmaskMode

enumeration

マニュアルに切り替える

説明

The rendering mode of Shadowmask.

Set whether static shadow casters should be rendered into realtime shadow maps.

関連項目: QualitySettings.shadowmaskMode, QualitySettings.shadowDistance.

変数

ShadowmaskStatic shadow casters won't be rendered into realtime shadow maps. All shadows from static casters are handled via Shadowmasks and occlusion from Light Probes.
DistanceShadowmaskStatic shadow casters will be rendered into realtime shadow maps. Shadowmasks and occlusion from Light Probes will only be used past the realtime shadow distance.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961