Version: 2019.4
public bool requiresBlitToBackbuffer ;

説明

True when the back buffer requires an intermediate texture to render.

This property indicates whether the back buffer requires an intermediate render texture and a blit to render. For example, when you are using linear color space and the back buffer does not support automatic conversion to sRGB.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961