Version: 2020.1
言語: 日本語
public bool isStopped ;

説明

This property holds the stop or resume condition of the NavMesh agent.

If set to True, the NavMesh agent's movement will be stopped along its current path. If set to False after the NavMesh agent has stopped, it will resume moving along its current path.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961