Version: 2020.1
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

FBXMaterialDescriptionPreprocessor

class in UnityEditor.Experimental.AssetImporters

/

継承:AssetPostprocessor

マニュアルに切り替える

説明

This is a default implementation for AssetPostProcessor.OnPreprocessMaterialDescription, this implementation converts material descriptions imported from FBX assets into materials for the internal rendering pipeline.

継承メンバー

変数

assetImporterインポートしようとしている AssetImporter を参照します
assetPathインポートされたアセットと、インポートしようとしているアセットに対してのパスを取得します
contextThe import context.

Public 関数

GetPostprocessOrderインポート処理される順番を設定します
GetVersionアセットのポストプロセッサーのバージョンを返します
LogErrorコンソールにエラーログを表示します
LogWarningコンソールに警告ログを表示します

メッセージ

OnAssignMaterialModelソースマテリアルをフィードします。
OnPostprocessAllAssets任意の数のアセットのインポートが完了した後に呼び出されます(アセットの進捗バーが最後まで到達したとき)
OnPostprocessAnimationThis function is called when an AnimationClip has finished importing.
OnPostprocessAssetbundleNameChangedアセットが他のアセットバンドルに指定される場合に呼び出されるハンドラー
OnPostprocessAudioAdd this function to a subclass to get a notification when an audio clip has completed importing.
OnPostprocessCubemapAdd this function to a subclass to get a notification just before a cubemap texture has completed importing.
OnPostprocessGameObjectWithAnimatedUserPropertiesThis function is called when the animation curves for a custom property are finished importing.
OnPostprocessGameObjectWithUserPropertiesインポートファイルで少なくとも 1つのユーザープロパティーがアタッチされた各ゲームオブジェクトに対して呼び出されます。
OnPostprocessMaterialAdd this function to a subclass to get a notification when a Material asset has completed importing.
OnPostprocessMeshHierarchyThis function is called when a new transform hierarchy has finished importing.
OnPostprocessModelAdd this function to a subclass to get a notification when a model has completed importing.
OnPostprocessSpeedTreeAdd this function to a subclass to get a notification when a SpeedTree asset has completed importing.
OnPostprocessSpritesAdd this function to a subclass to get a notification when an texture of sprite(s) has completed importing.
OnPostprocessTextureAdd this function to a subclass to get a notification when a texture has completed importing just before.
OnPreprocessAnimationAdd this function to a subclass to get a notification just before animation from a model (.fbx, .mb file etc.) is imported.
OnPreprocessAssetAdd this function to a subclass to get a notification just before any Asset is imported.
OnPreprocessAudioAdd this function to a subclass to get a notification just before an audio clip is being imported.
OnPreprocessMaterialDescriptionAdd this function to a subclass to recieve a notification when a material is imported from a Model Importer.
OnPreprocessModelAdd this function to a subclass to get a notification just before a model (.fbx, .mb file etc.) is imported.
OnPreprocessSpeedTreeAdd this function to a subclass to get a notification just before a SpeedTree asset (.spm file) is imported.
OnPreprocessTextureAdd this function to a subclass to get a notification just before the texture importer is run.
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