Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.
Advanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder’s model export feature it’s easy to tweak your levels in any external 3D modelling suite.
Package version 4.4.0 is verified to work with 2020.2.
These package versions are compatible with Unity version 2020.2:
ドキュメント | 利用可能なバージョン |
---|---|
com.unity.probuilder@4.4 | 4.4.0 4.4.0-preview.1 |
com.unity.probuilder@4.3 | 4.3.1 4.3.0-preview.9 4.3.0-preview.8 4.3.0-preview.7 4.3.0-preview.6 4.3.0-preview.4 4.3.0-preview.2 4.3.0-preview.1 4.3.0-preview.0 |
com.unity.probuilder@4.2 | 4.2.4-preview.0 4.2.3 4.2.2-preview.2 4.2.2-preview.1 4.2.1 |
com.unity.probuilder@4.1 | 4.1.2 4.1.0 |
com.unity.probuilder@4.0 | 4.0.5 4.0.4 4.0.3 4.0.2 |
3d, model, mesh, modeling, geometry, shape, cube, blender, max, maya, fbx, obj, level, design, block, greybox, graybox, whitebox, prototype, probuilder