Version: 2020.2
言語: 日本語
public static GameObject FindWithTag (string tag);

パラメーター

tag 検索するためのタグ

説明

/tag/でタグ付けされたアクティブなゲームオブジェクトを返します。もし見つからない場合は null を返します

Tags must be declared in the tag manager before using them. A UnityException is thrown if the tag does not exist or an empty string or null is passed as the tag.

Note: This method returns the first GameObject it finds with the specified tag. If a scene contains multiple active GameObjects with the specified tag, there is no guarantee this method will return a specific GameObject.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public GameObject respawnPrefab; public GameObject respawn; void Start() { if (respawn == null) respawn = GameObject.FindWithTag("Respawn");

Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961