Version: 2020.2
言語: 日本語

ScriptPlayableOutput

struct in UnityEngine.Playables


実装インターフェース:IPlayableOutput

マニュアルに切り替える

説明

A IPlayableOutput implementation that contains a script output for the a PlayableGraph.

A branch of a PlayableGraph must be connected to an output to be evaluated.

NOTE: You can use PlayableOutputExtensions methods with ScriptPlayableOutput objects.

Static 変数

NullReturns an invalid ScriptPlayableOutput.

Static 関数

CreateCreates a new ScriptPlayableOutput in the associated PlayableGraph.
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