Version: 2020.2
言語: 日本語
public static SplashScreenLogo[] logos ;

説明

The collection of logos that is shown during the splash screen. Logos are drawn in ascending order, starting from index 0, followed by 1, etc etc.

using UnityEngine;
using UnityEditor;

public class ExampleScript { [MenuItem("SplashScreen/AssignLogos")] public static void AssignLogos() { var logos = new PlayerSettings.SplashScreenLogo[2];

// Company logo Sprite companyLogo = (Sprite)AssetDatabase.LoadAssetAtPath("Assets/SplashScreen/company logo.jpg", typeof(Sprite)); logos[0] = PlayerSettings.SplashScreenLogo.Create(2.5f, companyLogo);

// Set the Unity logo to be drawn after the company logo. logos[1] = PlayerSettings.SplashScreenLogo.CreateWithUnityLogo();

PlayerSettings.SplashScreen.logos = logos; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961