Version: 2020.2
言語: 日本語

AddedGameObject

class in UnityEditor.SceneManagement

/

継承:SceneManagement.PrefabOverride

マニュアルに切り替える

説明

Class with information about a GameObject that has been added as a child under a Prefab instance.

変数

instanceGameObjectThe added GameObject on the Prefab instance.
siblingIndexThe sibling index of the added GameObject.

Public 関数

ApplySee PrefabOverride.Apply.
GetAssetObjectSee PrefabOverride.GetAssetObject.
RevertSee PrefabOverride.Revert.

継承メンバー

Protected 関数

FindApplyTargetAssetObjectFinds the object in the Prefab Asset at the given path which will be applied to.
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