Version: 2020.3
言語: 日本語
public static Matrix4x4 modelview ;

説明

Gets or sets the modelview matrix.

The getter returns the product of the model and view matrices. The setter assigns an identity to the model matrix and the provided matrix to the view matrix.

Changing the model, view or projection matrices overrides the current rendering matrices. It is good practice to save and restore these matrices using GL.PushMatrix and GL.PopMatrix.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961