Version: 2020.3
言語: 日本語

SortingSettings

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

This struct describes the methods to sort objects during rendering.

変数

cameraPositionUsed to calculate the distance to objects.
criteriaWhat kind of sorting to do while rendering.
customAxisUsed to calculate distance to objects, by comparing the positions of objects to this axis.
distanceMetricType of sorting to use while rendering.
worldToCameraMatrixUsed to calculate the distance to objects.

コンストラクタ

SortingSettingsCreate a sorting settings struct.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961