Version: 2020.3
言語: 日本語

SecondarySpriteTexture

struct in UnityEngine

マニュアルに切り替える

説明

Encapsulates a Texture2D and its shader property name to give Sprite-based renderers access to a secondary texture, in addition to the main Sprite texture.

変数

nameThe shader property name of the secondary Sprite texture. Use this name to identify and sample the texture in the shader.
textureThe texture to be used as a secondary Sprite texture.
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