Version: 2020.3
言語: 日本語

ShortcutBinding

struct in UnityEditor.ShortcutManagement

マニュアルに切り替える

説明

Represents a key binding used to trigger a shortcut.

Static 変数

emptyA key combination representing the empty binding.

変数

keyCombinationSequenceThe sequence of key combinations required to trigger a shortcut with this binding.

コンストラクタ

ShortcutBindingCreates a shortcut binding from a single key combination.

Public 関数

EqualsDetermines whether this instance and another specified ShortcutBinding instance have the same value.
GetHashCodeReturns the hash code for the value of this instance.
ToStringConverts the value of the current ShortcutBinding object to its equivalent string representation.
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